Ghost Master Pc Game Guide: Act 2
In Act 2 of the game, the gloves come off and it gets a bit more difficult. Objectives broaden from simply
using your haunters to scare people silly. Your abilities to solve problems and
use your team's powers will be brought into play, and you will learn a new
approach to being a Ghost Master.
In Act 2 of Ghost Master, you will also be presented with a few enemies, including
a medium and the Ghostbreakers. Act 2 also provides you with additional haunters,
broadening the strategies available to you as a Ghost Master.
You will be given the following assignments in Act 2:
Remember the following tips: Time is what affects your bonus
multiplier. The faster you are, the better you score. The better you score, the
more gold plasm you get for teaching your haunters new powers. Also keep in mind
that most of the restless spirits you can free are either important or
critically important to freeing other spirits and completing future assignments.